![]() ![]() Seems to really hate current CPU/GPU's like the 13900k and 4090's. ![]() Now here's the problem, this indicates it's not our hardware that's the issue, it's the games code, it was similar issues for Lords of Fallen and the recent Slenderman remake, both using Unreal 5. I can max out Alan Wake 2, not a single crash or issue. It takes about a minute of so for the menu to stop being a slide show, I'm guessing its compiling shaders. Using Vista service pack 1 compatibility on the RoboCop-Win64-Shipping.exe file in the Robocop Rogue City\Game\Binaries\Win64 folder works, you can't start the game from the original Robocop.exe. ![]() ShaderCodeArchive::DecompressShader(): Could not decompress shader (GetShaderCompressionFormat=Oodle)Ġx00007ff6aabf437a RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6aabf29b6 RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6aabf816a RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6aabf2024 RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6aac16ce6 RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6aac1cbe4 RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6aac1c8f4 RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6aabc81e5 RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6aabd84a1 RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6a97b2a5e RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6aabdfc99 RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6aabe15f7 RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6a9910bb7 RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff6a990b431 RoboCop-Win64-Shipping.exe!UnknownFunction Ġx00007ff8ed45257d KERNE元2.DLL!UnknownFunction Ġx00007ff8ef3aaa78 ntdll.dll!UnknownFunction This is at first start don't even get past the video. ![]() Saw those responses coming, so heres mineġ3900k/4090 Stock, even disabled E-Cores. ![]()
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